> -----Original Message----- > From: John Klein [mailto:zarkon at illrepute.org] > > On Tue, 8 Feb 2005, Grady Brandt wrote: > > @> > > Oh, no, I was definately talking about Marrowind. I can't wait for > @> > Oblivion (and for that matter x-box2) to come out. > > Tee hee. It's cute how the X-Box pretends to be a real game system. > > @> > "HELLO OUTLANDER" "HELLO OUTLANDER" > @> > "OUTLANDER" > @> > "OUTLANDER" > @> > "OUTLANDER" > @> > > @> > "SCREEEECH" > @> > > @> > <8000 Cliff Racers kill you> > > I dunno, the cliff racers were never more than an annoyance for me. Maybe > I just had the right type of character or something. > > @> All games have flaws. I always hated the dialog system myself. The > @> repetitive voices and constant cliff racer attacks and generally > suicidal to > @> a fault enemies are oversights on the designers' part. Admittedly > painfully > @> annoying oversights, but not nearly as bad as the cancer that is the > system > @> of dialog based on keywords. > > I wouldn't call it a cancer, but it was definitely not my favorite part of > the game. Dialogue trees are clearly the way to go, except in IF. That > said, I do like the feedback aspect of it - learning a new keyword is > useful in that it's immediately obvious that new conversational branches > have opened, whereas I might miss out on them if they're anywhere other > than the first node of a tree-based system. > > What the game Does Right is, of course, the freedom. There are very few > games out there that let you murder someone and live in his house, for > instance. Which is actually something I didn't do in the game, but it > makes me feel better about myself knowing that I could and didn't. > > @> Personally, I'm holding out for Fallout 3. Or perhaps that should be > @> praying. > > You do know, right, that the people doing Fallout 3 are the same people > that did Morrowind? Bethesda Softworks? Which is exactly what triggered the comment :) I generally like Bethesda's games, but they can have some flaws like everything else. I despise the dialog system in MW, but the game itself is a gem.