Dragaera

RPG Draft Structure

Fri Jun 7 09:24:04 PDT 2002

It sounds amazingly ambitious but I think it's a great idea. I 
especially like the registration idea as tool to protect Steven's 
rights. As a published writer myself, that would be very important to me.


On Friday, June 7, 2002, at 12:21 PM, Starshadw at aol.com wrote:

> Here are the thoughts going on in my head for this.....
>
> First off, everything will be accessed via a website.  If wanted, a 
> domain name could be purchased for that – namesecure.com provides free 
> forwarding so even if the site started out on Geocities or such, the 
> domain name would forward to it.
>
> There would be general access (meaning anyone and everyone) to the 
> homepage and several intro pages.  Those wanting to go further 
> (participate) would have to fill out a registration form.  Why?  
> Because anyone who wants to role-play has to agree to certain things 
> which will protect Mr. Brust’s ownership/copyright of Dragaera and all 
> things Dragaeran.  That was the stipulation for being able to do this 
> at all.  This means than anything we create in connection to this RPG 
> does not belong to us, but belongs to him.  The registration form 
> allows us to keep track of this and ensure that people have read said 
> agreement.  After registering, the person receives and username and 
> password which lets them into the rest of the site.
>
> Restricted access would be to maps, PC pages, NPC pages, game system 
> info, etc.  To try and please as many as possible as well as provide 
> multiple RPing experiences, I envision a “hybrid”  -
>
> There would be a message board, for:
>
> Message-based games
> Character Journals
> Campaign Journals
> FFRP between characters
> OOC talk
>
> There would be a chat component as well:
>
> Could be done through mIRC which allows for dice rolling
> Could be done via HellMUSH (I’m certainly not discounting any 
> chat-based means right now.  We could definitely test it and see how we 
> like it)
>
> The chat component would allow for both “regular” (aka structured 
> campaigns/games using the game mechanics) and FFRP.
>
> The FFRP would not gain characters experience; rather, it would simply 
> be for personal enjoyment
>
> There could easily be multiple GMs running multiple games, plus all of 
> the FFRPing.  How is this sounding to everyone?  Comments, criticisms, 
> thoughts, ideas, objections, etc?
>
>
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