Dragaera

Witchcraft

Sun Aug 25 13:22:29 PDT 2002

> Champions is good, except it can be VERY number-crunching intensive.
GURPS
> has the same kind of flexibility, and it's got a heck of a lot less
> number-crunching and calculating.  I've played both systems and while I
like
> Champions, I prefer GURPS simply because it's less complicated for new
> players to RPGs.  Those who are more experienced with RPGs in general have
> less trouble adapting to Champions.
>

All true, but I did all the crunching - the players just rolled dice.  This
works well with Champions - keeps the rule-mongering to a minimum.