The license, literally speaking, would add nothing. I just want to play a character in that world, fool around with learning that sorcery and combining it in bizarre ways with witchcraft, and the same with fencing and whatever the Dragaerans do (which reminds me of what those Germans with helmets and leather/metal sleeves evolved from). I would say that it is entirely because you are not a computer gamer. A little time spent with Fallout (1 & 2 are available together for $5 in the bargain bin these days), Arcanum (by some of the designers of Fallout 1), Deus Ex, System Shock 2 (never got a chance to play 1, but probably same deal), the several games based on Baldur's Gate (I&II, Icewind Dale I&II, user mods, etc), and Neverwinter Nights, just to name a quick few, you'd understand why I want to play it on computer. As I mentioned before, I have not had a great deal of luck finding PnP folks to play with the last few years. The last two groups I tried to play with particularly have put me off my feed for some time. I'm sure it is just that I don't know where to look or something. The folks that made Arcanum (Steam technology and magic) would probably be a good choice for making the game if Bioware wouldn't do it. Also, while it would be amusing to write a story or play a PnP game in SKZB's universe, I have a lazy streak when it comes to Other People's Stories. PC games are often simpler that PnP, primarily becase they are designed to be no more complex that you want them to be... this means I don't have to pay any more attention to any particular bit than I want to. I hope that helps :) Kisc > -----Original Message----- > From: Brett Sanger [mailto:swiftone at swiftone.org] > Sent: Monday, June 30, 2003 8:39 PM > To: Dragaera > Subject: Re: We need an RPG > > > > Mr. Brust, if you were to, say, get in touch with > http://www.bioware.com and > > work with them to make a video game based on the Taltos > universe, I would > > pre-order it RIGHT NOW. > > Maybe it's because I'm not a computer gamer, but I don't see the appeal. > What would the license add to the game? > > Now an pen and paper RPG, that'd be a different story. (Hmm, actually, > I seem to recall Mr. Brust having a chat on Pyramid ( > http://www.sjgames.com/pryamid/ ) [It's how I discovered his books], and > I'm sure the topic would have come up. Time to see if I can locate that > log. ) > > > -- > SwiftOne / Brett Sanger > swiftone at swiftone.org >