Dragaera

What makes a Great Weapon great?

Tue Oct 18 07:00:25 PDT 2005



Carla Hunt <carla.hunt.b at oncogene.com> wrote:
>To: Maximilian Wilson <wilson.max at gmail.com>
>CC: dragaera-bounces at dragaera.info, 
>steve at rapaport.com,dragaera at dragaera.info
>Subject: Re: What makes a Great Weapon great?
>Date: Tue, 18 Oct 2005 09:46:22 -0400
>
>dragaera-bounces at dragaera.info wrote on 10/14/2005 09:01:12 PM:
>
> > On 10/14/05, Louis Eastman <almagaiz at gmail.com> wrote:
> > > A Great Weapon's field of dread or whatever is much more noticeable
>than
> > > many, many Morganti
> > > weapons; when Vlad was in Baritt's morganti room he is very
>uncomfortable,
> > > but not as uncomfortable as Iceflame, Pathfinder, and Blackwand out at
>the
> > > same time apparently causes him severe distress. I believe owning a
>Great
> > > Weapon would nullify these feelings.
> >
> > I believe the Morganti weapon-room "still" gives him nightmares; a
> > much stronger reaction even than three simultaneously-drawn Great
> > Weapons.
> >
> > Max
>
>if this is in reference to the part i think it's in reference to (i'm
>starting to mix up different parts of the books, i think it may be time to
>read them again, darn), i thought vlad couldn't even go into that room
>without daymar's help.  didn't daymar shield him somehow and then he was
>able to stand going into the room?  it was still uncomfortable, but not
>paralyzing.

Yes, Daymar needed to shield Vlad.