If it takes less time to develop than Duke Nukem Forever and is of better quality than Daikatana, I'll play it. ;) johne (phy) cook wisconsin, usa blog: http://breezeway.blogspot.com forum: http://forum.instagiber.com/index.php?h=1&pf=268 stormfort list: http://groups.yahoo.com/group/stormfort/ >If (a grotesquely oversized IF here) I were to get a go-ahead on this, I >wouldn't develop it as a modified version of another game, but start from >the ground up and create it. Yes, I realize its more work, but this creates >lot less technicalities and a more rewarding outcome. > >Again, I don't expect everyone to hop right on the bandwagon. I was >hesitant to even bring this subject up, because I'm not really sure how >touchy it is. I don't want to offend anyone, I don't want to get anyone's >hopes up, and I definately don't want to disturb the development of >Dragaera and the characters within as Steven sees it. > >What I'm getting at-I'm not out to make some highly marketable spinoff >loosely based on some concepts Steven has presented. I want to develop the >game so it adds to the story, and can bring fans of the story more 'in >touch' with Dragaera as a world. > >Chuck _________________________________________________________________ MSN 8 with e-mail virus protection service: 2 months FREE* http://join.msn.com/?page=features/virus