Onlinerpg

RPG

Wed Jul 30 13:56:30 PDT 2003

Actually, I 'grew up' with traditional rpg type games-2d perspective, top 
down/birds eye kind of view, and was hoping that this game could have a look 
to it more like that than a heap of polygons and textures and unstable 
environments. I'm not big on 3D worlds in a lot of cases, and I don't think 
it would suit this game as well (although I have been known to be wrong...a 
lot), but I'm willing to do whatever the community wants.


>From: "Baj, B (Barbara)" <Barbara.Baj at nyc.rabobank.com>
>To: "Chuck Evans" <bioriot at hotmail.com>,onlinerpg at dragaera.info
>Subject: RE: RPG
>Date: Wed, 30 Jul 2003 16:50:55 -0400
>
>The closest I've encountered a computer Dragaera was Dragaera Mush. Nice
>game, but alas, it is gone now.
>I do have the database the wizards there were kind enough to give me,
>but unfortunately, I didn't have
>The means to go where I had wanted with it.
>
>I assume you're talking a more hmm, modern computer RPG definition, like
>the recently-released Knights
>Of the Old Republic kind of flavor, or Thief or Thief 2?
>
>  - Barbara
>
>
>
> > -----Original Message-----
> > From: Chuck Evans [mailto:bioriot at hotmail.com]
> > Sent: Wednesday, July 30, 2003 4:44 PM
> > To: Baj, B (Barbara)
> > Subject: RE: RPG
> >
> >
> > Computer RPG. I mean I don't want to follow any AD&D rules or
> > anything, but
> > something the community could play with in their free time. The game
> > wouldn't have to have any real goals or major plot, but I was
> > thinking it
> > would be interesting to develop it like a multiplayer rpg, so
> > that fans
> > could interact and explore the world. Of course we could
> > implement race
> > selection and character development, but all based on the
> > world of Dragaera.
> > For example, a character could join the house of Jhereg and
> > work his way up
> > the ranks, or Phoenix Guards (all relative to whatever time
> > the game would
> > take place).
> >
> > Its all just speculation right now though. Again, I can't
> > answer anything
> > until I've been told no...I mean, yes!
> >
> > Chuck
> >
> > >From: "Baj, B (Barbara)" <Barbara.Baj at nyc.rabobank.com>
> > >To: onlinerpg at dragaera.info
> > >Subject: RE: RPG
> > >Date: Wed, 30 Jul 2003 16:29:23 -0400
> > >
> > >I think starting from scratch is a fine idea, personally. Adapting a
> > >system has the problem of having to bend things to make them fit,
> > >sometimes.
> > >
> > >Out of curiosity, are you thinking computer game or RPG, or a
> > >combination of both?
> > >
> > >  - Barbara
> > >
> > > > -----Original Message-----
> > > > From: Chuck Evans [mailto:bioriot at hotmail.com]
> > > > Sent: Wednesday, July 30, 2003 4:23 PM
> > > > To: onlinerpg at dragaera.info
> > > > Subject: RE: RPG
> > > >
> > > >
> > > > If (a grotesquely oversized IF here) I were to get a go-ahead on
> > > > this, I wouldn't develop it as a modified version of another game,
> > > > but start from
> > > > the ground up and create it. Yes, I realize its more work,
> > > > but this creates
> > > > lot less technicalities and a more rewarding outcome.
> > > >
> > > > Again, I don't expect everyone to hop right on the
> > bandwagon. I was
> > > > hesitant to even bring this subject up, because I'm not
> > really sure
> > > > how touchy it is.
> > > > I don't want to offend anyone, I don't want to get anyone's
> > > > hopes up, and I
> > > > definately don't want to disturb the development of
> > Dragaera and the
> > > > characters within as Steven sees it.
> > > >
> > > > What I'm getting at-I'm not out to make some highly marketable
> > > > spinoff loosely based on some concepts Steven has
> > presented. I want
> > > > to develop the
> > > > game so it adds to the story, and can bring fans of the story
> > > > more 'in
> > > > touch' with Dragaera as a world.
> > > >
> > > > Chuck
> > > >
> > > > >From: "Johne Cook" <bio_phy at hotmail.com>
> > > > >To: onlinerpg at dragaera.info
> > > > >Subject: RE: RPG
> > > > >Date: Wed, 30 Jul 2003 14:33:18 -0500
> > > > >
> > > > >I try not to bug SKZB anymore than I have to, but I did send
> > > > an e-mail
> > > > >to
> > > > >him 'way back when Thief was first released from Looking
> > > > Glass Studios.  I
> > > > >thought Vlad and Loiosh and that entire milieu would be an
> > > > ideal candidate
> > > > >for the sort of thing.
> > > > >
> > > > >He very politely declined, saying it wasn't his thing,
> > so I didn't
> > > > >pester him about it further.  Still, I could see it
> > being an ideal
> > > > match.  The
> > > > >upcoming game Savage is a combination RPG / FPS, and that
> > > > would be even
> > > > >more perfect for this universe.
> > > > >
> > > > >johne (phy) cook
> > > > >wisconsin, usa
> > > > >
> > > > >blog: http://breezeway.blogspot.com
> > > > >forum: http://forum.instagiber.com/index.php?h=1&pf=268
> > > > >stormfort list: http://groups.yahoo.com/group/stormfort/
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >>From: "Baj, B (Barbara)" <Barbara.Baj at nyc.rabobank.com>
> > > > >>To: "Chuck Evans" <bioriot at hotmail.com>,onlinerpg at dragaera.info
> > > > >>Subject: RE: RPG
> > > > >>Date: Wed, 30 Jul 2003 13:55:41 -0400
> > > > >>
> > > > >>I believe that Starshadow, who first started up the project, is
> > > > >>the best Person to answer some of your questions, but as she
> > > > verified on
> > > > >>the Dragaera list, her project was dropped due to lack of
> > > > input, so as
> > > > >>Far as I know, no one is working on this at this time, at
> > > > least as Far
> > > > >>as the list is concerned.
> > > > >>
> > > > >>  - Barbara
> > > > >
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