My only note is on the magic- rather than have magic do subdual, why not just use a vitality point/wound point system? --- Mark Englehart <mark_englehart at cox.net> wrote: > Hello Again, > Here is where I think we are so far mixed with some > of the ideas I've been > developing for the last few months: > > Races > Easterner and Dragaeran (17 Sub-Races) > > Each Race/Sub-Race will have: > 1. Attribute modifiers > 2. a list of in-class skills > 3. a list of Feats which are available or unique to > the Race > 4. for Dragaerans: a list of available spells up to > 4th level (but see > Magic below) > > When speaking of the Houses, it is important to > remember that there is a > difference between being *in* a House and being *of* > a House. Dragaerans > are connected to their birth house by genetics and > 100 years or so of > childhood. An Easterner could buy a title in the > Jhereg (a Feat?) but > would keep the Easterner Race "template"; he would > not adopt the Jhereg > Race "template" because he is *in* the Jhereg House, > not *of* it. > > Classes > Expert, Fighter, Rogue, Sorcerer, Witch > > This is less than half the standard classes in D&D, > but I think the House > differences make up for it. > > Expert is a class that lets the character focus on > his Race specific > abilities. It would provide substantial Skill > Points and frequent Feats, > but the in-class skills and available Feats are only > those of your Race. > Depending on your Race, Expert class level may > increase spell caster level. > > Prestige Classes > Prestige Classes I've thought of so far: > General (Dragon), Hero (Dzur), Archivist/Loremaster > (Lyorn), Warrior > (Lyorn), Assassin (Jhereg), Wizard (Athyra), > Diplomat (Issola), > Troubador/Minstrel/Bard (Issola or maybe Tiassa) > > Note that the House identifications above do not > mean that the Class is > necessarily restricted to that House; for example > Morrolan is both a > General and a Wizard. The linkage is to indicate a > house that would tend > toward the class and spark the creative juices in > thinking of a Prestige > Class to match up with each of the Houses so we can > end up with 17. Note: > I don't think the Teckla will have a Prestige Class, > therefore I allowed > the Lyorn two. > > Magic > After reading the "Chaos Magic" supplement by > Mongoose Publishing I have > been leaning toward a flexible magic system in place > of spell lists. Spell > Casters must make a Skill Roll based on the > difficulty of the magic effect > desired. Use of magic results in subdual damage > (consistent with Vlad's > exhaustion after Witchcraft rituals and his comment > about mental fatigue > when using an umbrella spell in Dragon) but a failed > roll can result in > real damage as the energies you've tapped into > backfire. Can detail this > more later, I wanted to get the idea out to start > with. > > The table is open. Debate, discuss. I don't want > to "settle" for anything > in developing this game so if there's anything I've > suggested that doesn't > sound exciting to you, bring it up. > > --Mark > "You have the right to freedom of speech, just as > long as you're not dumb > enough to actually try it." > --The Clash > > ===== There are things between things, there are interstitial spaces, and I dwell among them comfortably. I am neither one thing nor the other, not flesh nor fowl nor good red herring. I am he that thrives on dreams- I am that merry wanderer of the night. http://livejournal.com/users/mattador __________________________________ Do you Yahoo!? Yahoo! Finance Tax Center - File online. File on time. http://taxes.yahoo.com/filing.html